<Build$$Dir>/landscape.o: <Build$$Dir>/landscape.c <Build$$Dir>/stdafx.h \
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  /gccpkg:include/unixlib/sys/cdefs.h \
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  /gccpkg:include/unixlib/unixlib/buildoptions.h \
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  /gccpkg:include/unixlib/stddef.h \
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  /gccpkg:include/unixlib/assert.h /gccpkg:include/unixlib/string.h \
  /gccpkg:include/unixlib/stdlib.h /gccpkg:include/unixlib/sys/types.h \
  /gccpkg:include/unixlib/endian.h /gccpkg:include/unixlib/sys/select.h \
  /gccpkg:include/unixlib/sys/time.h \
  /gccpkg:include/unixlib/sys/sysmacros.h \
  /gccpkg:include/unixlib/alloca.h <Build$$Dir>/endian_target.h \
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  <Build$$Dir>/functions.h <Build$$Dir>/variables.h <Build$$Dir>/player.h \
  <Build$$Dir>/aystar.h <Build$$Dir>/queue.h <Build$$Dir>/spritecache.h \
  <Build$$Dir>/table/sprites.h <Build$$Dir>/tile.h <Build$$Dir>/gfx.h \
  <Build$$Dir>/viewport.h <Build$$Dir>/command.h <Build$$Dir>/vehicle.h \
  <Build$$Dir>/pool.h <Build$$Dir>/order.h <Build$$Dir>/table/genland.h
